stumbles on a trap! discovers and removes a trap! turns off his is grounded! soars! is turned back to flesh. is turned to stone! didn't survive the resurrection attempt and should be buried. looks uneasy but not unfriendly. nods at you in friendship, then goes away. is a friend! It casts a healing spell at you, then goes away. settles down to wait, but there are too many monsters nearby. waits for the new day. Sorry, there is no paladin nearby. A very old paladin approaches you, and smiles. He waits with patience while you count a hundred gold coins, then blesses you and disappears with a full purse. From the recesses of the monastery, a group of very young paladins appears, and starts eyeing you from a distance. A group of young paladins comes near, eyeing you with a mix of hope, religious fervor and fear for what came from outside the monastery. Everybody in the group prays for one hour. is hasted, and ages. is slowed. is raised from death! is restored his lost experience. is cured. gets ill. expires. vanishes. takes only half damage from the spell! avoids the effects of the attack! The player fiddles with the windows instead of doing something useful… learns The light goes out… The weapon rebounds! The spell fails! a new level! settles to rest, but is soon awakened by strange noises. changes battle order. drops his sells his takes buys flees the melee! finds himself unable to move. is not tired and can't rest now. starves! One more day has passed in the Dream world. takes off his dons his uses his hit points. joins the group. finds nothing… is dismissed from the group. experience points. golden Eagles. earns finds something! searches the place. rests eight hours. The group is dead! is drained one experience level! is poisoned! is healed is clobbered for is hit for misses casts The group enters moves North-East. moves North. moves North-West. moves East. stands still. moves West. moves South-East. moves South. moves South-West.